DRTStreamer

A real-time cloud rendering solution based on cloud computing power, enabling large-scale software and 3D applications to run on all devices

China's indigenous operating system

Supports Windows, UOS, Kylin OS, EulerOS, Zhongke Fangde, and other China's indigenous operating system

Easy to Use

One-click installation. Easy to use. Cloud Application Rendering in three simple steps. High-efficiency app management

Application

Digital Twin, Virtual Simulation XR, Virtual Exhibition, Metaverse, Digital Humans, Cloud Collaboration

Allow large-scale software and 3D applications running on all devices

Highly adaptable

DRTStreamer's rendering service and management system support Windows, Linux, and China's indigenous systems. Applications that run on China domestic systems can also be streamed.

Windows 10/11
Linux
Windows Server
China's indigenous operating system
Many types of applications can be streamed

Streaming of 3D models and content from various platforms, including UE, Unity, Vulkan, O3DE, WebGL, H5 pages, and most Windows applications to webpages.

UE4/UE5
Unity3D
WebGL, Web 3D applications
Conventional Web Applications
XR Applications
3DMax, PS, and other conventional software
Multiple Devices

The streamed applications can be accessed across devices such as webpages, computers, smartphones, tablets, and XR devices. Multiple input methods are supported, including mouse, keyboard, touchpad, touchscreen, game controllers, and voice.

Web Browser
Mini Program
Windows
Android
iOS
XR Devices

Application

Digital Twin
Virtual Simulation
Cloud VR
Exhibition Hall
Collaborative Design
Metaverse
Cloud Desktop

Why Us

Low Latency. Ultra-Stable

Multiple mechanisms ensure the stability of streaming across different environments and devices, with client latency as low as 10ms in local network. Ready to use with just one click.

Load Balancing

Large-scale concurrency with multi-GPU and multi-machine. Automatic load balancing.

Private Deployment

Deployment across LAN, private cloud, public cloud, and hybrid cloud, with options for either software licenses or software-hardware integrated solutions.

API/SDK Integration

Comprehensive API/SDK documentation facilitates the seamless integration of various plugins, enabling flexible feature extensions and secondary development.

OEM

Offering brand customization for various pages in websites and XR, enhancing your brand value.

Low Port Usage

When multiple ports are unavailable, real-time cloud rendering can still be achieved with just three ports. Additionally, zero-port streaming can be enabled through external servers.

P2P High-Speed Distribution

Leveraging point-to-point technology for rapid distribution and deployment across multiple applications and servers.

3-Step to Fast Real-time Rendering

Step 1
Deploy DRTStreamer and applications to be streamed on the server.
Step 2
Set the app's installation location
Step 3
Get the streaming URL for the application, and access it across multiple devices.

Technical Advantages

Multi-process Virtualization Container
Supports China's indigenous operating system
Audio/Video Communication
Over 15 Years of development experience

Partners

News

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Links
Official Website
DoLink
OTTMaker
Enc-player
P2P
Products & Services
Standard Version
Linux Version
China's indigenous system
Light Version
Resources
User Guide
API
FAQ
Contact Us
小耿13012983750
小芹15665781060
Tel:
0531-66561946
Email:
market@dolit.cn
Address:
Room 1903, Block 1, United Fortune Plaza, Tianchen Road, High-tech Zone, Jinan, Shandong, China Room 1305, 13th Floor, North Building, B2, No. 9, Bailongjiang East Street, Jianye District, Nanjing, Jiangsu, China.

Contact Us